Game nights are a great way for family and friends to send time together. But for single- parent, single-child families (or even a one-on one date night), finding fun games for two players can be a challenge. Single-player games are even harder. This week we take a look at a number of games that fit into both of those categories.
This single-player game is actually a series of increasingly complex puzzles that encourage the player to use coding and programming concepts to advance. The idea is simple: Write a program using game tokens that will get your avatar from point A to B (go forward from space 1 to space 2, follow the blue path to space 3, go back to 1, now take the red path to 4, and so on), picking up valuable crystals along the way. There’s only one solution for each level. You’ll whip through the early ones pretty easily, but by the time you get into the teens and 20s (there are a total of 60), you’ll be sweating buckets as you flex your critical thinking, logical, and planning muscles. $24.99. One player, age 8 and up. Available exclusidely at Target. http://www.thinkfun.com/codemaster
Like Code Master, Puzzlets has players think like a programmer, using problem-solving, logic, sequencing, and other skills to advance through a series of increasingly difficult game levels. Research has found that when kids (and, presumably, adults) use their hands and mind together, they retain new information longer. It all starts with the free app (for Android and iOS only). Fire it up and on screen you’ll see an avatar and an object that avatar needs to collect. Then, players arrange physical game tiles (forward, backward, jump, and so on) in the Play Tray in a way that will accomplish that goal. The Tray relays those commands to the app. If your program works, you’re on to the next stage. If not, go back to the Tray and reprogram. Feeling collaborative? Puzzlets is a great one-on-one parent-child activity. Or, you could play it by yourself. Comes with everything you need to play—except a laptop or tablet. Will be available in September, 2015 for $99.99. But you can preorder now for $69.99. http://www.digitaldreamlabs.com/
Designed by Donald X. Vacarino, creator of the popular Dominion and Kingdom Builder games, Nefarious pits you and other evil geniuses against each other to see who can bring the world to its knees first. All you have to do is build the most dastardly device, amass the biggest fortune, hire the most minions, and do the most sabotage and espionage. Special Twist cards turn the rules on their head so you’ll never play the same game twice. For 2-6 players, age 13 and up. Will be hitting store shelves soon.
This game is similar to Candy Land in a number of ways. It’s colorful, easy for preschoolers to learn, and fun enough for adults to want to play with their children more than once. But one of the biggest differences (besides more recognizable, child-friendly characters on the board) is that players move through the game using a spinner instead of cards—and we all remember how card get bent, torn, filthy, and lost. Players are on a race through the seasons. Like Candy Land, there are tons of shortcuts; some move you ahead, others backwards. Unlike Candy Land, pieces of the game board can be rearranged and flipped over, creating new shortcuts and getting rid of old ones. Ages 3 and up. Under $10 at retailers everywhere. http://wonderforge.com/