You might think your vacuum is fine, but unless you have a Dyson V6 Absolute, it probably isn’t. Most vacuums will either pick up tiny dust or the biggest stuff, but not much in between. This one, well, this one is amazing. It’s only five pounds and cordless, two features that might make you think it’s not very powerful. But you’d be wrong. The Absolute has two heads, including a soft, non-scratching roller so it can handle everything from wood to carpet. It also has a clear canister that’s easy to empty and lets you see all the junk you’re vacuuming up, which makes it easy to retrieve those LEGO pieces. And HEPA filtration cleans a lot of allergens out of the air. Runs for 20 minutes on a charge. $600. http://www.dyson.com
Nintendo’s new-and-improved 3D XL system (called, simply enough, 3DS XL) sports more gaming power, faster hardware, and even a few new buttons for more precise control. These include a new c-stick (a smaller, flatter joystick) and two shoulder buttons, which is awesome. There’s also a new face-tracking feature, which gives you the full 3D experience without you having to be right in front of the console. That makes the 3D more realistic and the picture much sharper. $200. http://www.nintendo.com/
We’re long-time fans of the Assassin’s Creed series, with its intricate plot that weaves through time, the mysterious assassins with their awesome hoodies and incredible skills, and the incredible action adventure game play. In a nutshell, it’s assassins vs. knights. But it’s really much more complex than that, as each game in the series feed into the next. The game style of Chronicles China is markedly different from most games in the line, as this is a 2.5D platformer, where jumping and doing all things assassin is a blast, intricately detailed, and wonderfully illustrated. This is the first in the Chronicles trilogy; India and Russia will follow. China rated T for teen and is a tad violent. Prices vary. http://assassinscreed.ubi.com/
Dear Mr. Dad: Our son just turned one and, almost like flipping a switch, he went from the sweetest, happiest little guy to smacking and biting. It’s bad enough when it happens at home, but my husband and I are beyond embarrassed when he attacks friends or strangers. Is it normal for babies to turn mean like this? Normal or not, how can we get it to stop?
A: No one knows exactly why, but right around their first birthday, most babies go through a stage that involves hitting and/or biting everything and everyone in sight. So, yes, biting and hitting are normal, and it’s unlikely that he’s “turning mean.” However, as you said, whether it’s normal or not, this behavior needs to stop. Before you can do anything about the behavior, though, you need to figure out what’s behind it.
According to child development experts, there are lots of possible explanations. Your baby may be hitting or biting because: [Read more…]
Former Viagra colleagues, ex-Team Leader, Rooney Nelson and fellow team member Dr. Sal Giorgianni did the preliminary analysis, and the findings are in. “We were thinking about how the real measurement of Viagra’s success was not really intimacy, but its ability to help couples in the creation of life,” said Nelson, also founder of the Nelson Group. “So we ran the numbers.”
The analysis was done using a linear assessment model comprised of data from the CDC, US Census, National Out-Patient and Birth Data, along with IMS Share and Market penetration data. The figures showed that Viagra was a contributingn factor in at least 6% of the approximately 3.9 million annual births in the U.S. over the last 18 years, resulting in at least 1.5 million babies to date, and counting…. in the U.S. alone.
“When you think about it, you can’t help but be humbled,” says Dr. Sal Giorgianni, who led the medical relations outreach efforts for Viagra’s launch team. “To know that the work of you and your colleagues did helped in the births of over 1.5 million babies is amazing. That’s a benchmark that may never be equaled.”
“That’s why we’ve launched the IMPACT Project,” adds Rooney Nelson. “To help others gain the tools to be successful.” The IMPACT Project is a 2-3 hour workshop where both Nelson and Giorgianni reveal the team-building strategies they used to create the successful launch and future success of Viagra. It also gives back to the community by having the participants engage in team building exercises where they work together to create care packages for at-risk children.
“No other team-building activity can match this program’s ability to inspire, motivate, and provide team members with a proven blueprint for future success,” says Nelson. “Working in any industry requires collaboration and coordination across various functions,” adds Giorgianni. “With Viagra, as with many other products today, especially in the pharmaceutical, life sciences, and tech industries, there are no models to follow. This initiative is so exciting because we get to share our proven insights and intelligence with other companies and brands that are focused on making a positive difference.”
About the IMPACT Project
The IMPACT Project, presented by The Nelson Group, is available to all companies and teams that aspire to be successful. Workshops typically last two to three hours. Group range in size from 5 to over 5,000 paraticipants.
About the Nelson Group
Based in New York City, the Nelson Group was founded in 2002 by Rooney Nelson, who, before leavingn Pfizer had served in many senior management positions, including U.S. Team Leader for Viagra. TNG has conducted more than 1,000 meetings worldwide. Clients include many of the world’s premier brands.
For more information please visit www.welcometotng or call 646.838.2230.
By Dr. Christopher Kilmartin
Scene one: an 8 year old child comes home from school and says, “The other kids are picking on me.” The parent responds with, “I’m so sorry, honey. Does it make you feel sad?”
Scene two: another 8 year old child comes home from school and says, “The other kids are picking on me.” The parent responds with, “Well, what are you going to do about it?”
You might have guessed that the child in the first scene is a girl; the second a boy. Parents and other adults tend to socialize girls to take the inward journey – to spend time thinking about how they feel. Boys are socialized toward the world of action—to solve the problem.
In the extreme, both can be problematic. The tendency for women to “ruminate”—to dwell on feelings passively, is thought to be responsible for doubling their risk of depression compared with men. Men, however, have at least double the risk for substance abuse and four times the risk for suicide. [Read more…]